Design in common
Design and development of the laboratory website with Osuny, an open-source content management system that enables the creation of accessible, simple, high-quality, sovereign, and secure websites.
Strategic and digital designer, working independently. He co-founded Collectif Bam and the cooperative Praticable. Within the Transition Design Lab, he contributes both to the design of research and to research in design.
Anthony Ferretti is a strategic and digital designer. Co-founder of Collectif Bam (external link) in 2013 and later of the cooperative Praticable (external link), he has been working independently since 2024 on projects of public interest and teaches his practice in various schools and universities. He articulates strategy, interface, identity and object, for projects that are useful, open and well-crafted.
His interests focus on digital, societal and environmental transitions, including generative artificial intelligence, digital commons, privacy, digital mediation, public action, and ecological, energy and democratic issues.
Anthony enjoys blending design, research, and entrepreneurship. His career is the result of his entrepreneurial projects, his reflections (external link) on his profession, his collaborations with research collectives such as Fing (external link), Ouishare (external link), or IRI (external link), and, of course, his teaching at the Sorbonne with Pierre-Damien Huyghe (external link) and Annie Gentès (external link). Anthony has worked with numerous organizations, including public entities like ANCT (external link), ANACT (external link), Banque de France (external link), ADEME (external link), the University of Lille (external link), as well as associations like Démocratie Ouverte (external link), Île-de-France Tiers-lieux (external link), or Osinum (external link), and cultural institutions like the Creil Theatre (external link) and La Gaîté Lyrique (external link). In each of his collaborations, Anthony strives to design beautiful, simple, and useful interfaces.
For him, design is both a subject of study and a multidisciplinary profession aimed at enhancing the conviviality of objects. This is how he defines the interface: a mediation between humans and technology, a protean entity, digital or not, whose design must be perceptible and practical. His skills are diverse and organized into four domains: graphic design for identities, volumetric design for products, digital design for interactions, and strategic design for perspectives.
Finally, his experience naturally leads him to coach and advise designers and entrepreneurs, and to teach his profession at schools and universities, notably at Sciences Po (external link), the Sorbonne (external link), ECV (external link), and Bordeaux Montaigne (external link).
Design and development of the laboratory website with Osuny, an open-source content management system that enables the creation of accessible, simple, high-quality, sovereign, and secure websites.
January 30, 2026
A full-day seminar and hands-on workshop to analyze recent AI experiences in decision-making situations, then co-design an AI agent to support a budget decision in a professional context.
A voting platform to experiment with quadratic (non-binary) voting, enabling participants to express the intensity of their preference by distributing their "vote credit" among a set of proposals.
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